This is our commentary evaluation on the production of our media product and ancillary texts. Some of the aspect ratio of the shots is not the same as we ran out of time to finish properly editing this piece of footage.
Showing posts with label Aiko. Show all posts
Showing posts with label Aiko. Show all posts
Friday, 11 December 2009
Commentary
This is our commentary evaluation on the production of our media product and ancillary texts. Some of the aspect ratio of the shots is not the same as we ran out of time to finish properly editing this piece of footage.
Evaluation
In what ways does your media product use develop or challenge forms and conventions of real media product?
Our media product conveys many conventions of Indie rock; therefore we have used many effects that you will find most commonly in other Indie rock music videos. After choosing from our top 3 Indie rock genres, we started viewing other music videos from that specific genre using YouTube. Wikipedia, MySpace, Bebo and Google were very useful when we were trying to get more information about the band that we selected; we found pictures of the whole group in Supergrass which helped us identify their sort of characters. Already we were getting many ideas of how our music video was going to look, the soundtrack just reminded us of how you feel in the morning with a hangover, which is usually feeling slow, like the soundtrack ‘La song’ it starts off very slowly then rather than gradually rising it goes straight into a faster more up beat sound. Our initial idea for our music video came directly straight to our minds after hearing the soundtrack, which was that at the beginning we have Adam slowly waking up, finds a camera then the scene would change to the beginning of the party. The actions and the whole event are mainly taken by account from the soundtrack. The main effects that we have used within our music video are the diversity of speed; it has given our music video great overall results, allowing us to convey our thoughts about our intended music video in a very in depth detail. Every effect has its own emphasis’, therefore to make sure that we get our point across clearly; we made samples of effects which were done on a random video helping us to examine what each effect gives, it also gave us a chance to practice and play around using the editing. The real challenge that we came across whilst doing our media product, was the whole idea of having our music video taken in a house, we knew this would be a problem but because of our intentions that in our heads fitted perfectly well with the soundtrack, we took the risks and gave it a shot. We needed one house only containing one huge sofa- this we found at Rosie’s house. The planning of the shots went pretty quickly and due to lessons, not everyone in the group was able to either stay longer doing the scene shots and or come at all, however we decided that we didn’t necessarily need everyone to be at every single shot, so we managed our times together and shot the one where we needed everyone involved. Part of the challenge we got was not finding the house to shoot our scenes in, it was shooting our scenes in the house without making it look like ‘this is our house and these are my friends partying’. Once we thought of what all our challenges for our media product, we also came up with a strategy, which was simply to record as much as possible after shooting the main bits we needed.
How effective is the combination of your main products and ancillary texts?
The effectiveness of our ancillary texts combined with our music video is inevitably effective; it is somehow though abstracted from how our music video intends to materialize. The digipak cover has another side of conventions that are found used in other Indie rock genres, it’s pretty simple, laid out to be presentable and it looks very authentic. The colour is very eye catchy as it’s vivid but it is also a darker colour of the sofa that we iconize in our music video. Our pictures presented in the cover manipulates the authority that we have within the cover, it sways the importance of album covers, how it is important to the originators and or artists too, and how it places the band under the music industry as well as it’s own genre. The logo and the way the cover has been structured overall, insinuate the high quality of the cover along with how the band is maybe seen. Moving on to another of our ancillary task, which was the magazine advert, the combination of this with our main product is more compatible than the cover. From the most obvious reasons on how our magazine advert merges well with our main product, is all much more exposed due to an actual field being at present with grasses. The field may automatically convey a part of the title ‘Supergrass’, therefore is easy to register, but again the initial idea of this ancillary was to give the impression of the authenticity and simplicity of our band. The font, the logo and the structure has been preliminary at thought after seeing the result of the album cover that is why it was straightforward to produce.
What have you learnt from your audience feedback?
The feedbacks that we received for our ancillary task were genuine, it was more positive than negative comments and with very little detail and rather abrupt notes, and we have taken them into account contentedly. Feedbacks which came from another group that was on the same level as us and were also doing the same project, gave us some pointers that were useful but some were a little inadequate. Most of the judgements that were said for both our ancillary tasks, were opinions based on what was put in front of them, what they could only see is what they will put their recognitions on how ever very little estimation they could give. I have learnt that feedbacks are very important, and therefore should be taken seriously; every helpful piece of advice should be taken into account. Some of the feedbacks are completely different to other people’s feedbacks and this is why it is relevant to have at least five or more others opinions, perhaps a mixture of groups too. What would be great for projects such as this are to get incentives by getting other people involve, who are acknowledgeable specifically to our certain kind of genre. Getting feedbacks from an Indie rock fan type would be able to give a better perspective of what inventions we have produced to emphasize the conventions of an Indie rock band, also because they would be able to spot what is unsuitable and so we could enhance our level of work to improving it to a more standard level. Rather than changing our cover to some of the responses and suggestions we got from our feedback, we tweaked it a little and have kept it to how we intended it to look like. The reasons for disagreeing with some of the feedbacks we got are mainly because of the different aspects we got about it, although we have taken them at interest, our motives regarding to our music project have been set in a way that we have presented them. For example, one of our feedbacks alleged that our digipak “does not look like a cover”; we found that feedback quite ineffectual as even if it didn’t look like a cover to them, our cover has its own initial proposal. Moreover, all the other feedbacks that we had gotten were all very positive and their visual thoughts and points about our media product are pretty accurate.
How did you use new media technologies in the construction and research, planning and evaluation stages?
During the research and planning for our media product we used varieties of websites, such as Google, MySpace and YouTube to get some ideas about the band that we have chosen. All the websites that we used for researching had their own benefits of helping us learn about the band, they also gave us in depth detail about the conventions that we should include the most. Google was mainly helpful on providing images of the band and other images that we needed like a sofa, Google is also where we got the lyrics of the song we have chosen, although it was very hard finding the original lyrics we improvised anyway by listening very hard to the words. YouTube have it’s main use which is to expose music videos as well as other videos like the interviewing of the band backstage, watching the videos of the band behind scenes had helped us learn about their characters more. Other benefits that we have gained and used during the construction of our music video from YouTube was the screenshots; the screenshot helped us in many ways evaluate the whole of our music product, we screened shot techniques that we saw from other music videos such as Aphex twin which helped conclude to some ideas for our music product. Furthermore, by using YouTube we managed to express some ideas about our music product through other music videos from other bands, such as ‘I got a feeling’ by Black Eyed Peas. Another website that came to use was Bebo, we had to contact the band to inform them about our quest and or project, by using Bebo we managed to leave them a message, we did not get any reply but at least we have a record of us informing them.
In the making of our video we used almost all the equipments such as gel lights to give different effects, it was very helpful and whilst experimenting with each of the lights we gained more experience with how to use them correctly in a way to produce great effects in specific scenes.
Another method that we came across was the use of green screening, which we had trouble getting into perfection, there was too many shadows therefore the light writing that we wanted to put over the green screen did not work as well.
Photoshop was one of the other technology that we used many times, our whole ancillary task was made using Photoshop as well as our other previous assignments related to our music product.
Our media product conveys many conventions of Indie rock; therefore we have used many effects that you will find most commonly in other Indie rock music videos. After choosing from our top 3 Indie rock genres, we started viewing other music videos from that specific genre using YouTube. Wikipedia, MySpace, Bebo and Google were very useful when we were trying to get more information about the band that we selected; we found pictures of the whole group in Supergrass which helped us identify their sort of characters. Already we were getting many ideas of how our music video was going to look, the soundtrack just reminded us of how you feel in the morning with a hangover, which is usually feeling slow, like the soundtrack ‘La song’ it starts off very slowly then rather than gradually rising it goes straight into a faster more up beat sound. Our initial idea for our music video came directly straight to our minds after hearing the soundtrack, which was that at the beginning we have Adam slowly waking up, finds a camera then the scene would change to the beginning of the party. The actions and the whole event are mainly taken by account from the soundtrack. The main effects that we have used within our music video are the diversity of speed; it has given our music video great overall results, allowing us to convey our thoughts about our intended music video in a very in depth detail. Every effect has its own emphasis’, therefore to make sure that we get our point across clearly; we made samples of effects which were done on a random video helping us to examine what each effect gives, it also gave us a chance to practice and play around using the editing. The real challenge that we came across whilst doing our media product, was the whole idea of having our music video taken in a house, we knew this would be a problem but because of our intentions that in our heads fitted perfectly well with the soundtrack, we took the risks and gave it a shot. We needed one house only containing one huge sofa- this we found at Rosie’s house. The planning of the shots went pretty quickly and due to lessons, not everyone in the group was able to either stay longer doing the scene shots and or come at all, however we decided that we didn’t necessarily need everyone to be at every single shot, so we managed our times together and shot the one where we needed everyone involved. Part of the challenge we got was not finding the house to shoot our scenes in, it was shooting our scenes in the house without making it look like ‘this is our house and these are my friends partying’. Once we thought of what all our challenges for our media product, we also came up with a strategy, which was simply to record as much as possible after shooting the main bits we needed.
How effective is the combination of your main products and ancillary texts?
The effectiveness of our ancillary texts combined with our music video is inevitably effective; it is somehow though abstracted from how our music video intends to materialize. The digipak cover has another side of conventions that are found used in other Indie rock genres, it’s pretty simple, laid out to be presentable and it looks very authentic. The colour is very eye catchy as it’s vivid but it is also a darker colour of the sofa that we iconize in our music video. Our pictures presented in the cover manipulates the authority that we have within the cover, it sways the importance of album covers, how it is important to the originators and or artists too, and how it places the band under the music industry as well as it’s own genre. The logo and the way the cover has been structured overall, insinuate the high quality of the cover along with how the band is maybe seen. Moving on to another of our ancillary task, which was the magazine advert, the combination of this with our main product is more compatible than the cover. From the most obvious reasons on how our magazine advert merges well with our main product, is all much more exposed due to an actual field being at present with grasses. The field may automatically convey a part of the title ‘Supergrass’, therefore is easy to register, but again the initial idea of this ancillary was to give the impression of the authenticity and simplicity of our band. The font, the logo and the structure has been preliminary at thought after seeing the result of the album cover that is why it was straightforward to produce.
What have you learnt from your audience feedback?
The feedbacks that we received for our ancillary task were genuine, it was more positive than negative comments and with very little detail and rather abrupt notes, and we have taken them into account contentedly. Feedbacks which came from another group that was on the same level as us and were also doing the same project, gave us some pointers that were useful but some were a little inadequate. Most of the judgements that were said for both our ancillary tasks, were opinions based on what was put in front of them, what they could only see is what they will put their recognitions on how ever very little estimation they could give. I have learnt that feedbacks are very important, and therefore should be taken seriously; every helpful piece of advice should be taken into account. Some of the feedbacks are completely different to other people’s feedbacks and this is why it is relevant to have at least five or more others opinions, perhaps a mixture of groups too. What would be great for projects such as this are to get incentives by getting other people involve, who are acknowledgeable specifically to our certain kind of genre. Getting feedbacks from an Indie rock fan type would be able to give a better perspective of what inventions we have produced to emphasize the conventions of an Indie rock band, also because they would be able to spot what is unsuitable and so we could enhance our level of work to improving it to a more standard level. Rather than changing our cover to some of the responses and suggestions we got from our feedback, we tweaked it a little and have kept it to how we intended it to look like. The reasons for disagreeing with some of the feedbacks we got are mainly because of the different aspects we got about it, although we have taken them at interest, our motives regarding to our music project have been set in a way that we have presented them. For example, one of our feedbacks alleged that our digipak “does not look like a cover”; we found that feedback quite ineffectual as even if it didn’t look like a cover to them, our cover has its own initial proposal. Moreover, all the other feedbacks that we had gotten were all very positive and their visual thoughts and points about our media product are pretty accurate.
How did you use new media technologies in the construction and research, planning and evaluation stages?
During the research and planning for our media product we used varieties of websites, such as Google, MySpace and YouTube to get some ideas about the band that we have chosen. All the websites that we used for researching had their own benefits of helping us learn about the band, they also gave us in depth detail about the conventions that we should include the most. Google was mainly helpful on providing images of the band and other images that we needed like a sofa, Google is also where we got the lyrics of the song we have chosen, although it was very hard finding the original lyrics we improvised anyway by listening very hard to the words. YouTube have it’s main use which is to expose music videos as well as other videos like the interviewing of the band backstage, watching the videos of the band behind scenes had helped us learn about their characters more. Other benefits that we have gained and used during the construction of our music video from YouTube was the screenshots; the screenshot helped us in many ways evaluate the whole of our music product, we screened shot techniques that we saw from other music videos such as Aphex twin which helped conclude to some ideas for our music product. Furthermore, by using YouTube we managed to express some ideas about our music product through other music videos from other bands, such as ‘I got a feeling’ by Black Eyed Peas. Another website that came to use was Bebo, we had to contact the band to inform them about our quest and or project, by using Bebo we managed to leave them a message, we did not get any reply but at least we have a record of us informing them.
In the making of our video we used almost all the equipments such as gel lights to give different effects, it was very helpful and whilst experimenting with each of the lights we gained more experience with how to use them correctly in a way to produce great effects in specific scenes.
Another method that we came across was the use of green screening, which we had trouble getting into perfection, there was too many shadows therefore the light writing that we wanted to put over the green screen did not work as well.
Photoshop was one of the other technology that we used many times, our whole ancillary task was made using Photoshop as well as our other previous assignments related to our music product.
Labels:
Aiko
Tuesday, 10 November 2009
Green Screen&Light writing
These are some images that I have taken during the attempt of our "light writing". We used the green background to be able to produce the light writing that we will also be going to attempt to do on our own, creating the combination from our album cover which has light writing included in it. The main idea that we have come up with is to have the chorus lyrics of the song written in light writing behind Adam whilst he sings along with it, as well as have some of the chorus on its own.
We have had a few problems with the whole light writing such as the light getting on the way and creating shadows which completely ruined the green screen, also we actually needed to see this process work before hand. Therefore after our first shoot we did not hesitate to wait and edit, so that we were able to see what other dilemas we were going to have to deal with and or what we should really avoid.
The idea was all too great and would have been a great accomplishment as the light writing was going to be the convention that would have linked our album and song together. However, due to less time and the risk of having an unfinished music video, after viewing what we have tried to do with the green screen, we came to a decision that would be most realisticly speaking the best conclusion.
Labels:
Aiko
Wednesday, 7 October 2009
Our Feedback
Looking at the feedback on our blog it's given us an idea of what we need to do and how we could improve it. We have already prepared some test footage but are yet to upload it to our blog showing different effects we could use in our video. This feedback allows us to look at other people's views of our work and development providing outside views we could use for improvement. We will take in to consideration everything that has been said by the other groups and hopefully use it to build on our idea and create a better overall finished product.
Monday, 28 September 2009
Our Presentation
G R O U P 29 P R E S E N T A T I O N
View more presentations from guestb9090b3.
Wednesday, 23 September 2009
The video
Setting / Location - Main setting will be in a house in all various rooms and corners. such as bathrooms, kitchens, bathtub, shower, dining room, bedroom, balcony, sofa, trampoline, swimming pool.
Props - beer cans, vodka, shots glasses, wine bottles, cups, lazer, glow sticks, party poppers, food, drugs (pills and coke) guitars, drums, drum sticks, bongos, tamberine, recorder.
camcorder - vital prop
narrative / abstract - morning after a party when people start waking up, everything is slow and confused, one party go-er walks around the house seeing various different odd things like wasted people in a weird place or some weird object that you wouldn't expect to see also for the music side of things the band will be seen in different camera angles (Adam), then they find a camcorder and rewind it to the start, the footage is of the party and what had happened, this is where we use a special effect, the camera zooms in to the camcorder screen and the smaller screen becomes the main screen, this effect is good because it is reminding viewers of what happened at the party.
we start to discover how people got into the state they are in and how weird objects were including in the party. In the party we include edited scenes of the actual song being sung by Adam and the instruments being played by other people that can actually
then the screen pans back out to show the camera again.
right at the end some weird randomer who is seen throughout the party pops up in an unexpected place like (the American cemetery or long grassed field).
Genre conventions - pop rock - after we looked at other pop rock videos such as "rescue Signals - Every word you said" and "Damaged goods by The Hot Rats" we have found similar contrasts to our ideal video which were, Special effects by the camera editing like slow motion and flashbacks showing two events back and forth, also the use of different colors like sepia and saturated good use of filtering.
the typical outfits of the band and "characters" is indie rock however it doesn't particularly have to be dressed like this in the video, but when showing close ups and long shots of the band playing you can clearly see that this is the most common style of clothing that is being worn.
in our video the idea we have come up with is similar like the special effects - black and white/ sepia, flashes of many different images of the past, and the band playing. with the camera work we will be using a lot of close ups and hand held shots to represent the party go-er using the camcorder they have found.
Props - beer cans, vodka, shots glasses, wine bottles, cups, lazer, glow sticks, party poppers, food, drugs (pills and coke) guitars, drums, drum sticks, bongos, tamberine, recorder.
camcorder - vital prop
narrative / abstract - morning after a party when people start waking up, everything is slow and confused, one party go-er walks around the house seeing various different odd things like wasted people in a weird place or some weird object that you wouldn't expect to see also for the music side of things the band will be seen in different camera angles (Adam), then they find a camcorder and rewind it to the start, the footage is of the party and what had happened, this is where we use a special effect, the camera zooms in to the camcorder screen and the smaller screen becomes the main screen, this effect is good because it is reminding viewers of what happened at the party.
we start to discover how people got into the state they are in and how weird objects were including in the party. In the party we include edited scenes of the actual song being sung by Adam and the instruments being played by other people that can actually
then the screen pans back out to show the camera again.
right at the end some weird randomer who is seen throughout the party pops up in an unexpected place like (the American cemetery or long grassed field).
Genre conventions - pop rock - after we looked at other pop rock videos such as "rescue Signals - Every word you said" and "Damaged goods by The Hot Rats" we have found similar contrasts to our ideal video which were, Special effects by the camera editing like slow motion and flashbacks showing two events back and forth, also the use of different colors like sepia and saturated good use of filtering.
the typical outfits of the band and "characters" is indie rock however it doesn't particularly have to be dressed like this in the video, but when showing close ups and long shots of the band playing you can clearly see that this is the most common style of clothing that is being worn.
in our video the idea we have come up with is similar like the special effects - black and white/ sepia, flashes of many different images of the past, and the band playing. with the camera work we will be using a lot of close ups and hand held shots to represent the party go-er using the camcorder they have found.
Informing The Band
Our group had to somehow contact The Band (Supergrass) and ask for their approval to use their song for our music video, we contacted our group on BEBO !!!!!
Monday, 21 September 2009
Our Song Choices
1. La Song by Supergrass
2. Recondition by Autons
3. Dark Is Light Enough by The Duke Spirit
2. Recondition by Autons is quite an aggressive song leaving the potential for a darker opening sequence with darkened colours or even the use of black and white in the early evening. The overall idea for this video is for either one group or various age groups of people causing trouble on the streets showing no care for the repercussions. There could also be the inclusion of drug use, sex and alcohol. This shows the stereotypical relationship between drugs and violence and the youth of today.
3. 3. Dark Is Light Enough by The Duke Spirit
The song starts off and its a typical rock and roll genre, rumbling sounds angry guitars, the words are not really related to anything its more about the instruments and backing, therefore we thought that this portrayed concert themes even festival theme loads of people coming together in their wellies and jumping about in the mud, ruining eachothers tents, getting off their face, and jus rockin' n rollin' to the music.The main idea that we have thought about this song track was of us each playing an instrument up on a stage with the camera viewing us at different angles. Showing the bizarreness of the crowd and the whole idea of festival theme spirit and the festivity of the hole event itself.
Thursday, 17 September 2009
Auter Theory
Auter theory was first created in the 1950s by French cinema critics such as Adre Breton. La Cahier du cinema was their publication that discussed who shouldn't be recognised as an auter and those who were chosen had particular characteristics, these characteristics were found on their stylistics, structual, thematic or about their process.
We looked at some of the work by most recognised auters such as Jonathan Glazier, Michel Gondry, Anton Gorbijn, Spike Jonze and Chris Cunningham. The auter that I have examined to identify it's signature was Jonathan Glazier, which meant that I had to watch different videos that he had directed.
The first video was by Jamiroquai called virtual insanity and the setting was a simple room with walls that emphasizes some kind of mental hospital, which links with it's title "insanity". The furnitaures move about as Jamiroquai dances around them, then a black hawk comes out of nowhere and just flies across the room. At the end blood floods out filling half of the room red which really stood out as of the plain white room, meanwhile he moves towards the camera without walking but simply by how they have made things move to trick our minds.
The dead weather "treat me like your mother". The setting is in a field and it starts off with a male and a female, dressed in metal/rock outfit, they used a track camera to follow them both as they walked across the field. At the end of the scene the male and the female just starts shooting eachother with a machine gun, showing no blood and or other gorey effect but simply just to show its random bizarreness.
Rabbits in the headlights by Unlike... a guy which looked quite insane as he was walking in the middle of the road, not caring to get hit whilst talking to himself and making movements as if someone was irritating him. The guy finally gets run over a few times but showing no hurt done to him he gets up and carrys on doing the same thing.
After looking at those three video clips from different artists directed by Jonathan Glazier, I've noticed that Glazier has a theme of bizzare insanity image which have been clearly shown on how the actors in the video are represented, also the lyrics from Jamiroquai and its setting. They have all been set out to look like a reality scene with people that are somehow insane or disorientated in the head, which haven't been explained to how they might have gotten into that situation. The contrasts of the setting and the actions and or story makes the audience reflect to the surrealism of it's actual reality. For example in the video by Unlike, where the guy is walking in the middle of the road most likely trying to kill himself is set in an underground road, where people driving past are trying to avoid him, this does happen if one chooses to do so. It can be seen as a reality story but it seems surreal as it only happens if anyone ever dares to do it. The insanity theme which he clarifies from the video "vertical insanity" shows that those are based from an insane person's head which makes the surrealism effect.
The mise-en-scene are all quite similar and simple, set in either fields and other places that we have access to. However the use of camera work that he has mainly used in all videos, tracking, are all linked to show the same effect that follows the insane character within the video, as if the camera is the Dr and the charater playing the crazy person role is the patient.
Another video directed by Glazier, is of a girl who drank excessive amount of pure vodka spirits, the camera work used to interpret the realism of this video is hand held, and the effect that the hand held gives is very effective, as the girl downs the alcohol she eventually starts showing impressions of someone being really drunk but somehow not yet paralletic and or in any way not dead with alcohol poisoning. The unsteadyness of the view of her reflects to what she's feeling.
There was one deigestic sound that was used in the video "rabbits in your headlights", where as the guy walked through the tunnel he spoked to himself, the deigestic sound proves that this guy is crazy, we don't understand what he is saying but that is exactly the point of it, because what he was saying was a load of nonsense as to what he was doing.
We looked at some of the work by most recognised auters such as Jonathan Glazier, Michel Gondry, Anton Gorbijn, Spike Jonze and Chris Cunningham. The auter that I have examined to identify it's signature was Jonathan Glazier, which meant that I had to watch different videos that he had directed.
The first video was by Jamiroquai called virtual insanity and the setting was a simple room with walls that emphasizes some kind of mental hospital, which links with it's title "insanity". The furnitaures move about as Jamiroquai dances around them, then a black hawk comes out of nowhere and just flies across the room. At the end blood floods out filling half of the room red which really stood out as of the plain white room, meanwhile he moves towards the camera without walking but simply by how they have made things move to trick our minds.
The dead weather "treat me like your mother". The setting is in a field and it starts off with a male and a female, dressed in metal/rock outfit, they used a track camera to follow them both as they walked across the field. At the end of the scene the male and the female just starts shooting eachother with a machine gun, showing no blood and or other gorey effect but simply just to show its random bizarreness.
Rabbits in the headlights by Unlike... a guy which looked quite insane as he was walking in the middle of the road, not caring to get hit whilst talking to himself and making movements as if someone was irritating him. The guy finally gets run over a few times but showing no hurt done to him he gets up and carrys on doing the same thing.
After looking at those three video clips from different artists directed by Jonathan Glazier, I've noticed that Glazier has a theme of bizzare insanity image which have been clearly shown on how the actors in the video are represented, also the lyrics from Jamiroquai and its setting. They have all been set out to look like a reality scene with people that are somehow insane or disorientated in the head, which haven't been explained to how they might have gotten into that situation. The contrasts of the setting and the actions and or story makes the audience reflect to the surrealism of it's actual reality. For example in the video by Unlike, where the guy is walking in the middle of the road most likely trying to kill himself is set in an underground road, where people driving past are trying to avoid him, this does happen if one chooses to do so. It can be seen as a reality story but it seems surreal as it only happens if anyone ever dares to do it. The insanity theme which he clarifies from the video "vertical insanity" shows that those are based from an insane person's head which makes the surrealism effect.
The mise-en-scene are all quite similar and simple, set in either fields and other places that we have access to. However the use of camera work that he has mainly used in all videos, tracking, are all linked to show the same effect that follows the insane character within the video, as if the camera is the Dr and the charater playing the crazy person role is the patient.
Another video directed by Glazier, is of a girl who drank excessive amount of pure vodka spirits, the camera work used to interpret the realism of this video is hand held, and the effect that the hand held gives is very effective, as the girl downs the alcohol she eventually starts showing impressions of someone being really drunk but somehow not yet paralletic and or in any way not dead with alcohol poisoning. The unsteadyness of the view of her reflects to what she's feeling.
There was one deigestic sound that was used in the video "rabbits in your headlights", where as the guy walked through the tunnel he spoked to himself, the deigestic sound proves that this guy is crazy, we don't understand what he is saying but that is exactly the point of it, because what he was saying was a load of nonsense as to what he was doing.
Labels:
Aiko